Clears all of the data from a given priority queue.


GML Code Example


Argument Description
id The id of the data structure to clear.

Returns: N/A


With this function you can clear all data from the given priority queue data-structure. This does NOT destroy the data-structure (for that you should use ds_priority_destroy) it only wipes all data from it and returns an empty priority queue.


GML Code Example

if count = 15 && !ds_priority_empty(command_queue)
    alarm[0] = room_speed;
    ai_count = 0;

The above code checks a variable to see if it has reached a specific value and if it has it clears the ds_priority queue indexed in the variable "command_queue", sets an alarm, and resets the variable to 0.

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