Returns whether the year in the given datetime is a leap year or not.


GML Code Example


Argument Description
date The datetime to use.

Returns: Boolean


This function will return true if the year component of the given datetime value is a leap year or false otherwise. This can be a handy function for things like Easter Eggs in your games, or for unlocking special content.


GML Code Example

if date_leap_year(date_current_datetime())
    if !global.ExtraContent
       global.ExtraContent = true;

The above code will check the current datetime to see if the year is a leap year or not. If it is it sets a global variable.

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