Set the anti-aliasing level for SWF format vector sprites.


GML Code Example


Argument Description
AA The anti-aliasing value to use from 0 to 1.

Returns: N/A


This function can be used to set the anti-aliasing (AA) level for SWF format vector sprites. This can be a real value from 0 to 1 and will "smooth" the edges of these sprites. Note that to see this effect, you must first have enabled AA using the function draw_enable_swf_aa().


GML Code Example

if draw_get_swf_aa_level() == 0

The above code will check the AA value for SWF format sprites, and if it is 0 it enables AA and sets the value to 0.5.

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