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GML Code Example
|n1||The low end of the range from which the random number will be selected.|
|n2||The high end of the range from which the random number will be selected.|
This function returns a random number between the specified
range, and this return value does not need to be an integer. For
example, random_range(20,50) will return a random number
from 20 to 49, but the value may be a real number like 38,65265.
Real numbers can also be used as input arguments.
NOTE: This function will return the same value every time the game is run afresh due to the fact that GameMaker: Studio generates the same initial random seed every time to make debugging code a far easier task. To avoid this behaviour use randomize at the start of your game.