Frees the DLL with the given name.


GML Code Example


Argument Description
id The name of the dll or dylib that you want to free

Returns: N/A


This function frees the memory associated with the dll or dylib with the given name. This should be done whenever the file in question is no longer needed in the game, normally (for example) in an end of game event.


GML Code Example


The above example code will free the memory associated with the given dll.

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