Returns the name of the script with the given index.


GML Code Example


Argument Description
scr The index of the script that you want to get the name of.

Returns: String


This function will return the name as a string of the specified script. This name is the one that has been specified for the script in the resource tree of the main GameMaker: Studio window. For more information about scripts, see Advanced Use: Scripts.


GML Code Example

scr_name = script_get_name(scr_Help_File);

The above example code will store the name of the indicated script index in the variable "scr_name".

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