network_create_socket_ext

Create a new client socket, with a specific port number.

Syntax:

GML Code Example

network_create_socket_ext(protocol, port);


Argument Description
protocol The network protocol to use
port The port to use


Returns: Real


Description

This function is used to create a new client socket for your game to communicate over the network. You must define the socket protocol (see the list of constants below) and give a port to use, and the function will return a unique id which should be used in all further function calls for that socket, or a value of less than 0 if the connection fails.

Constant Description
network_socket_tcp Create a web socket using TCP.
network_socket_udp Create a web socket using UDP.


Example:

GML Code Example

client = network_create_socket_ext(network_socket_udp, 6510);
 

The above code will create a new UDP socket on port 6510.





No Examples Submitted

Does this page need better examples? Be the first to Submit

No Edits Suggested

Is this page unclear or not descriptive enough? Suggest an edit to the page and with enough upvotes your changes will be made.

No Questions Have Been Ask

Do you have a question about this page? Ask it Here