Instance Properties

This section shows all the built-in variables that an instance has.

When an instance is created, GameMaker: Studio generates a number of pre-defined variables to help you set and change certain common properties, such as the sprite_index, or the depth. Below you can find a list of all these built-in variables.

General Variables

These variables deal with general instance properties:

Mask Variables

These variables deal with the collision mask:

Additional Variables

There are a great many more specialised variables that are not used as much as the ones above as they relate to specific aspects of GameMaker: Studio that not all games will make use of. The following sections deal with these variables:





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