ef_firework

Built in constant for a firework effect.

Syntax:

GML Code Example

ef_firework;


Returns: N/A.


Description

This constant is for use in the functions effect_create_above and effect_create_below, and will create a firework effect as illustrated in the image below:




Example:

GML Code Example

repeat(10)
    {
    effect_create_above(ef_firework, random(room_width), random(room_height), choose(0, 1, 2), make_colour_hsv(random(255), 255, 255));
    }
 

The above code will create 10 random sized and coloured fireworks effects at a random position within the room.


Next: ef_flare



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