ef_smokeup

Built in constant for a rising smoke effect.

Syntax:

GML Code Example

ef_smokeup;


Returns: N/A.


Description

This constant is for use in the functions effect_create_above and effect_create_below, and will create a rising smoke effect as illustrated in the image below:




Example:

GML Code Example

effect_create_below(ef_smokeup, x, y, choose(0, 1, 2), c_gray);
 

The above code will create a rising smoke cloud from the instance.


Next: ef_snow



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