Built in constant for a star effect.


GML Code Example


Returns: N/A.


This constant is for use in the functions effect_create_above and effect_create_below, and will create a star effect as illustrated in the image below:


GML Code Example

    effect_create_above(ef_star, x - 32 + random(64), y - 32 + random(64), choose(0, 1, 2), c_yellow);

The above code will create 10 random sized, yellow stars at a random position around the instance running the code.

Next: ef_cloud

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