physics_set_restitution

This function sets the restitution value for a bound fixture.

Syntax:

GML Code Example

physics_set_restitution(fixture, restitution)


Argument Description
fixture the id of the bound fixture
restitution the new restitution value to apply


Returns: N/A


Description

When you bind a fixture to an instance using physics_fixture_bind this returns an "id" for the bound fixture. You can use this id to set the restitution value of the bound fixture, not the "base" fixture, at any time using this function.


Example:

GML Code Example

var rest = physics_get_restitution(fix_id);
 physics_set_restitution(fix_id, rest * 2);
 

The code above gets the current restitution value for the bound physics properties of the instance and then sets them to a different value.





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