phy_dynamic

Returns whether the instance is dynamic or not.

Syntax:

GML Code Example

phy_dynamic;


Returns: Boolean


Description

A dynamic instance is one that is fully simulated within the physics world and this read-only variable will return true if the instance being checked is fully simulated or false if it is not.


Example:

GML Code Example

if other.phy_dynamic
    {
    with (other)
       {
       var dir;
       dir = point_direction(x, y, other.x, other.y);
       physics_apply_impulse(x, y, x + lengthdir_x(100, dir), y + lengthdir_y(100, dir));
       }
    }
 

The above code creates a new instance and then defines it as being a "bullet" in the physics world before giving it a massive impulse along the y axis.





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