vertex_position

Set the 2D position for the vertex.

Syntax:

GML Code Example

vertex_position(buffer, x, y);


Argument Description
buffer The buffer to write the information to.
x The x position.
y The y position.


Returns: N/A


Description

This function will add 2D position data to the vertex currently being defined for the custom primitive. You supply the buffer to write the data into as well as the x and y position for drawing.


Example:

GML Code Example

vertex_position(buff, x - 100, y - 125);

The above code will set the position of the vertex being defined.





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