Find out if the given file is synchronised with the Steam Cloud.


GML Code Example


Argument Description
filename The name of the file to check.

Returns: Boolean


With this function you can check the given file to see if it has been synchronised with the Steam Cloud. A return value of true means that it is, while false means it is not.


GML Code Example

if !steam_file_persisted("Save.txt")

The above code will check to see if a file has been stored to the Steam Cloud, and if it has not it will then synchronise it.

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