Finds the pixel width of a surface.


GML Code Example


Argument Description
surface_id The ID of the surface to get the width of.

Returns: Real


This function simply returns the width, in pixels, of the indexed surface.

NOTE: When working with surfaces there is the possibility that they can cease to exist at any time due to them being stored in texture memory. You should ALWAYS check that a surface exists using surface_exists before referencing them directly. For further information see Surfaces.


GML Code Example

sw = surface_get_width(surf);

The above code will store the width of the surface indexed in the variable "surf" in the variable "sw".

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