Get the current vertical synchronisation method (Windows Only).


GML Code Example


Returns: Boolean


This Windows only function can be used to get the current vertical synchronisation method at runtime. It will return true if you have active the alternative method v-sync method, or false if you are using the regular v-sync option. Note that this does not report if v-sync is active or not (you can switch function display_reset()), and that you can set the v-sync method from the Global Game Settings or using the function display_set_windows_alternate_sync().


GML Code Example

if !display_get_windows_alternate_sync()

The above code will check to see if the v-sync method is using the alternative or the default, and if it's the default it will switch to the alternative instead.

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