Sets the position of the mouse on the display to the indicated values.


GML Code Example

display_mouse_set(x, y);

Argument Description
x The x coordinate in the display.
y The y coordinate in the display.



With this function you can change or set the position of the mouse within the game display which can be useful for FPS games, for example. The function will only work while the game is in focus and using alt + tab will unlock the mouse.


GML Code Example

display_mouse_set(display_get_width() / 2, display_get_height() / 2);

The above code would center the mouse in the game display.

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