Returns whether the game is run in fullscreen or not.


GML Code Example


Returns: Boolean


This function returns whether the game window is in fullscreen mode (true) or not (false).


GML Code Example

if window_get_fullscreen()
    draw_text(32, 32, "Fullscreen is ON");
 else    {
    draw_text(32, 32, "Fullscreen is OFF");

The above code will check to see if the window is in full screen mode or not and draw a text message depending on the returned value.

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