win8_livetile_queue_enable

Enable Live Tile notification queues.

Syntax:

GML Code Example

win8_livetile_queue_enable(enabled);


Argument Description
enabled Set to true to enable notification queuing and false to disable.


Returns: N/A


Description

This function can be used to switch on (true) or off (false) notification queuing. If it is on, then you can push up to five notifications onto your games Live Tile and they will be queued and shown one after the other. If this is set to off, then notifications will overwrite each other. This is set to false (queuing off) by default.


Example:

GML Code Example

win8_livetile_queue_enable(true);

The above code will switch notification queuing on for your games Live Tile.





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