Clear a Live tile of its current notifications.


GML Code Example


Returns: N/A


This function can be used to clear any notifications that may be showing currently on the Live Tile for your game. If you have queuing enabled, the next notification in the queue will be shown.


GML Code Example

if !global.Pause

The above code will check a global variable and if it returns false it will clear the Live Tile of the game.

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