winphone_tile_back_content

Add a text message to the "back" of the games Flip Live Tile.

Syntax:

GML Code Example

winphone_tile_back_content(string);


Argument Description
string A message to be shown on the tile back.


Returns: N/A


Description

With this function you can assign a message string to the back of the Flip Live Tile associated with your game. This message will only be shown if your tile is classed as being a "flip tile" with a "front" and a "back", in which case this message string will be shown when the tile flips to the "back", as shown in the following image:




Example:

GML Code Example

if os_type = os_winphone
    {
    winphone_tile_title("Catch The Haggis");
    winphone_tile_back_title("MacSweeney Games");
    winphone_tile_back_content("You have played this game for " + string(time) + " minutes!");
    }
 

The above code will set both the front and the back title for the games Live Tile to the given strings, as well as add a message to be displayed when the tile "flips" to the back.





No Examples Submitted

Does this page need better examples? Be the first to Submit

No Edits Suggested

Is this page unclear or not descriptive enough? Suggest an edit to the page and with enough upvotes your changes will be made.

No Questions Have Been Ask

Do you have a question about this page? Ask it Here