winphone_tile_back_content_wide

Add a text message to the "back" of the games wide Flip Live Tile.

Syntax:

GML Code Example

winphone_tile_back_content_wide(string);


Argument Description
string A message to be shown on the tile back.


Returns: N/A


Description

With this function you can assign a message string to the back of the wide Flip Live Tile associated with your game. This message will only be shown if your tile is classed as being a "flip tile" with a "front" and a "back", in which case this message string will be shown when the tile flips to the "back", as shown in the following image:




Example:

GML Code Example

if os_type = os_winphone
    {
    winphone_tile_title("Catch The Haggis");
    winphone_tile_back_title("MacSweeney Games");
    winphone_tile_back_content("You have played this game for " + string(time) + " minutes!");
    winphone_tile_back_content_wide("You have played this game for " + string(time) + " minutes!");
    }
 

The above code will set both the front and the back title for the games Live Tile to the given strings, as well as add a message to be displayed when the tile "flips" to the back, either as a normal tile or as a wide tile.





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