winphone_tile_count

Display a number on the games Live Tile.

Syntax:

GML Code Example

winphone_tile_count(num);


Argument Description
num The value to display on the tile (real).


Returns: N/A


Description

With this function you can display a number on the Live Tile (this number can be any value, but it will only display values from 0 - 99, with anything larger being shown as "+99"), as illustrated by the image shown below:




Example:

GML Code Example

winphone_tile_count(lives);
 

The above code will display the value of the global variable "lives" on the Live Tile for the game.





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