winphone_tile_icon_image

Set the games Iconic Live Tile large icon.

Syntax:

GML Code Example

winphone_tile_icon_image(fname);


Argument Description
fname The local path to the image to display.


Returns: N/A


Description

This function will take an image and make it the "large" icon of the Iconic type Live Tile. This image must be an included file and not a sprite or a background, and if it is too small or too big for the tile it will be stretched or cropped to fit.


Example:

GML Code Example

var tile;
 tile = choose("tile1.png", "tile2.png", "tile3.png");
 winphone_tile_icon_image(tile);
 

The above code will set the large Iconic Live Tile to be any one of three included files.





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